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Retrieving Mouse Position (X & Y Coords) and Clicking - Using C++

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Why we need mouse location finder? Let's assume that we are addicted to a game which requires their players to click at specific places after certain time interval OR we have a challenge where players have to click as fast as they can on any spot. Why implement it in C++ In above scenarios, we can use any for the freely available automation tool to accomplice the same task. But what if the clicks are to simulated as per given condition / logical evaluation. I came across this kind for problem once and decided to make a tool in C / C++ which does the same. So, in this post I am sharing the relevant portion of code which could be implemented in any project for figuring out mouse position and simulation click at that coordinate. Code : //Program that detects mouse location and stores it. //The stored value is used later to move mouse to that place //and simulate click #include <iostream> #include <windows.h&